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Post by yaZuo on Aug 2, 2008 21:46:20 GMT -5
Leatherworking should honestly be the route to take as a rogue seeing as you can make your own armor, and epics at 70 that only leatherworkers can wear.
Engeneering should be a close second to leatherworking, seeing as you can make Practice Lock for low level lockpicking, bombs to give you a better aoe attack, and Goblin Jumper Cables XL so that when your party dies, u can vanish and try to rez one of them.
Alchemy is a good prof for rogues as well, giving them pots to keep them alive, though truthfully you can buy these off the auction house at a reasonable price.
Blacksmithing, Somewhat useful to rogues to make there own blades, such as the Felsteel Longblade, but the mats are insane and if not farmed can cost you an entire lifesavings to go up one point.
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